November 6, 1983 in Hawkins,
Indiana. Four twelve year-old boys play Dungeons & Dragons in a basement:
Mike Wheeler, a shy boy whose angularly lined face reminds the audience of Adam
Driver’s Kylo Ren, the host and gamemaster, brains of the group; Dustin
Henderson, curly-haired, a little chubby, and with a permanent lisp due to his
cleidocranial dysplasia, the heart of the friends; Lucas Sinclair,
African-American with attitude and common-sense to back up his boldness; and
Will Byers, whose disappearance cycling home from the game triggers the events
of the series. On a dark road Will is frightened into the woods and pursued by
an unseen creature – terrified he makes it home but finds it empty, and takes
refuge in the shed behind the house with a loaded rifle that doesn’t keep him
safe.
Will’s disappearance causes
ripples through the sleepy town of Hawkins as Chief Jim Hopper discovers
connections to the sinister government Department of Energy based out of the
nearby Hawkins Laboratory and Will’s frazzled mother Joyce Byers realises her
son is trying to communicate with her from the eerie place he has been transported
to. Will’s three friends launch their own attempt to rescue him after they run
into a strange girl in the forest with a shaved head, barely able to speak,
with the number 11 tattooed on her arm – a girl with extraordinary powers.
One of the strengths of Stranger
Things is its intense focus on characterization, developing multiple characters
leading their own intertwining and converging plotlines. Joyce Byers, played
intensely and affectingly by Winona Ryder, is a single mum trying to bring up
two boys on her meagre salary without assistance from their deadbeat dad.
Loving and focused unerringly on trying to look after her sons, Joyce is
devastated by Will’s disappearance but determined that she’ll find him alive
whatever the cost. Her firm belief in his survival is tested multiple times but
she holds on, buoying up others with her strength. She discovers that Will –
trapped in an eerie parallel dimension – is trying to communicate with her
through the phone and then through flickering lights, and pursues doggedly the
means of keeping that line of communication open even when people treat her as
if she’s crazy.
Will’s quiet older brother,
Jonathan, investigates his brother’s disappearance with the camera that he uses
as the lens of his life. He has a crush on the mostly prim and proper Nancy
Wheeler, older sister of Mike, who has a thing for local bad boy Steve.
Jonathan spies on Nancy attending an illicit party at night with Steve and his
friends and accidentally captures the moment before Nancy’s friend Barbara is
abducted by the same creature that kidnapped Will. Jonathan is caught with the
incriminating photographs but while Steve and company are outraged, Nancy finds
the photo that gives her a single tantalising clue to the fate of her friend,
who she has been desperately trying to locate. Nancy and Jonathan join forces
to find out what happened to Will and Barbara, leading them into a
confrontation with the creature within its parallel dimension. Together they
arm up and prepare to hunt it down and kill it.
Chief Jim Hopper is the police
chief in the town of Hawkins; he leads the investigation into Will’s
disappearance. An alcoholic with a drug problem of ambiguous scale, his life
has been in tatters since the death of his young daughter from childhood cancer
and his subsequent divorce. His story deals with a separate piece of the
mysterious events in Hawkins from Joyce’s quest to keep in touch with and
rescue her son, and Nancy and Jonathan’s plan to track down and kill the
creature – those behind it. Hopper becomes suspicious of Hawkins Laboratory and
the ‘Department of Energy’ that runs it after confusing a sighting of the girl
with the shaved head for the missing Will, finding a shred of her hospital gown
near a drainpipe leading into the grounds of the laboratory, and investigating
the staged suicide of restaurant owner Benny who tried to protect the girl from
government agents trying to reclaim her. Hopper digs into the background of the
Laboratory and the insidious Dr Brenner, its cold-eyed chief of staff, finding
links to claims of human experimentation, MK Ultra, and the alleged abduction
of a young girl from her mother who was a government test subject. He
determines that the ‘body’ of Will dragged out of the river is a dummy after
his suspicions are roused by the local coroner being banned from examining the
corpse. Hopper draws too much attention from the Laboratory who try to gaslight
him, bug his house and destroy his credibility, but this only leads him to join
forces with Joyce to find Will.
The last group of characters are
Will’s friends. Social outcasts at school – Dustin mocked for his lisp and
missing teeth, Mike for his unusual features, and Lucas for being the only
black kid in a white community – they have an unshakeable bond. With the
absolute loyalty of children, they defy their parents to sneak out at night on
their bicycles to join the search for Will in the woods. In the pouring rain
and the pitch black, they find a girl shivering and frightened. She’s wearing
just a t-shirt lent to her by the restaurant owner Benny, swapped for her
hospital gown, soaking wet, on the run from the Laboratory which has been using
her for her telekinetic powers to spy on Russian agents, her head shaved like a
cancer patient. She could easily be mistaken for a boy. The boys smuggle her
into Mike’s basement where they find she can barely speak, doesn’t understand
concepts like changing clothes in private, and has the number ‘11’ tattooed on
her arm. But El, as they dub her – short for ‘Eleven’ – claims to know where
Will is. She calls the parallel dimension ‘the Upside Down’. She knows about
the creature. She’s afraid of the ‘bad men’. And with her help, the boys try to
cross the barrier between the dimensions to help Will get home.
Stranger Things skilfully
balances all these perspectives and their individual quests, with the plot
proceeding on all fronts, while dropping hints left and right about the cause
of events and the part played in them by Eleven and the Laboratory. Eleven
experiences flashbacks when she uses her powers to lab experiments where she
crushed a coke can with her powers and Brenner tried to get her to use them to
kill a cat, which later provokes her into accidentally killing two orderlies in
a fit of rage and terror at an impending punishment. She remembers being put
into a sensory deprivation tank to perform a reconnaissance mission on a
Russian spy halfway across the world, entering a dark world where she first
encounters the creature, and reveals that she accidentally triggered the opening
of the Upside Down to the real world. Meanwhile, Brenner investigates a
tree-like mass which appeared inside the Laboratory when Eleven created the
gate to the Upside Down: a pulsing, growling, fleshy abomination whose roots
are slowly taking over the space inside the lab, half-wood and half-meat, with
an opening in the centre strung with sinewy ropes that are a repulsive cross
between cobwebs and decaying tissue. This frightening gateway, walled in flesh,
isn’t the only hole in the “veil” between the Upside-Down and the real world –
the creature creates them when it comes out to feed, each gory hole as
sickening as the core one in the lab.
So what is the Upside-Down? A
second series has been announced, so more concrete answers about the mysteries
of Stranger Things have to an extent been held back; how Eleven encountered the
creature while trying to “spy” on the Russian agent, how that encounter
triggered the appearance of the gateway to the Upside-Down, what the creature
is, none of that has yet been explained. The Upside-Down is a mirror reflection
of the ordinary world, with the same buildings and landmarks as Hawkins, but
everything is decaying and falling apart, the light is a permanent shroudlike
grey, white ash tumbles and floats endlessly through the sky in poisonous rain,
and eerie dangerous beings inhabit it. The boys dub the creature that kidnapped
Will and Barbara the “Demogorgon” after a monster in their Dungeons &
Dragons game. There’s a hint of Slenderman in its unnaturally long, stretched
out proportions. Its skin is slick grey. Its horribly long fingers end in
claws. It doesn’t appear to have a face when first seen, until its head unfurls
like a Venus fly trap into four petal-like flaps lined with teeth around a
gaping maw. The CGI could do with some work. Seen full on in the light, it
becomes less horrifying and more unrealistic, although the Upside-Down itself
is very well rendered.
The series’ creators, Matt and
Ross Duffer, confirmed there was a lot they had to leave out of the eight
episodes of Stranger Things, mainly about the origin of the Demogorgon and the
Upside-Down itself, which they hope to explore in a future series if there’s
enough interest. I’ve got a lot of questions. What does it mean for Will that
he threw up that otherworldly slug at the end? Is he infected by the
Demogorgon? Is that why he keeps having flashes into the Upside-Down, as if it
is pulling him back in? Brenner said the atmosphere of the place was toxic. His
soldiers and scientists went into it wearing breathing equipment because
prolonged exposure was dangerous; Will was trapped there unprotected for days
and days. Did Eleven survive? Hopper seems to think so – or know so, since he’s
leaving food parcels for her in the woods. Was Brenner killed in the Laboratory
or did the Demogorgon drag him into the Upside-Down, just like it did Barbara
and Will? Is he going to reappear? Will we see more of what the Department of
Energy was doing? How did the experiments give Eleven her powers? Will she be
reunited with her mother?
There’s a very Super 8 feel that
I picked up about Stranger Things, particularly the band of kids in search of
the truth about an extraordinary event going on right in their hometown, and
the series is a homage to 80’s films, with one reviewer calling it the series
“that Stephen Spielberg and Stephen King never made”. Eleven’s powers and her
worrying swings between timidity and violence are reminiscent of Stephen King’s
super-powered girls from Carrie and Firestarter, while the coming-of-age and
brave band of kids elements channels Spielberg influences from The Goonies,
Super 8 and E.T. The horrifying symbiosis of the demogorgon’s lair in the
Upside-Down harks back to Alien, as does the creepy opened egg that Hopper and
Joyce pass while they walk through the Upside-Down in the season finale, while
Joyce’s conversation with Will through the lights comes from Close Encounters
and their communication through the walls of the house recalls the little girl
Carol Anne from Poltergeist. Star Wars pops up when Dustin encourages Eleven to
levitate his model of the Millenium Falcon and when the boys discuss the
possibility that a helpful adult might do a “Lando”, forced into betraying them
by nefarious forces just like Lando Calrissian led Han and Leia into a trap on
Cloud City for Darth Vader.